Yaron Levi
Jerusalem, Israel
www.lonewolf3d.com

About me

I'm a 2D\3D freelancer artist specialize in hard surface modeling and texturing mainly for games/cinematics..
My favorite and most preferred work is for FPS action/war games.

Relocation

As for now, i do not have any working Visas, however, I'm more than willing to relocate to a company in the US as I'm panning to go live there if i can make it work legally
The problem is i do not have a degree, everything i know if self taught. i do have almost 10 years of professional experience documented, so if u can make it work, I'm in.

The tools I'm using -

  • Photoshop
  • 3D Studio max

Experience -

Back in year 2001, It Started as hobby, when a company contacted me and offered me a contract to make a weapon list for their new game, I'm working
as a professional artist since then.

Companies i have worked with -

  • 2003 - Pumpking effect - Modeling and texturing weapons
  • 2004 - Tea and turtles, Later known as Acrony - Modeling and texturing weapons
  • 2005 - 2008 - (no particular order)
  • Day 1 Studios - Fracture - Modeling and texturing weapons
  • 4DRules - Modeling and texturing weapons
  • Massive Black - Killzone 2 materials, - texturing environment assets and vehicles
  • Pendulum studio - Killzone 2, Fuel of war, Making Hi poly assets for cinematic's
  • Arkane Studios - Modeling and texturing weapons for game called "the crossing"
  • Auran/Trisynergy - Trainz 2009 - Modeling and texturing Trains and environment models
  • Streamline Studios - Saints row 1 - Modeling and texturing environment assets
  • Zygote - Microsoft flight simulator x - Modeling and texturing environment assets
  • 2007-2008 - Timegame - Section 8 - Modeling and texturing complete weapons list and vehicles
  • 2008-2010 - Digital Extremes - The Darkness II - Modeling and texturing real life weapons and home made/fiction weapons for another project
  • 2008-2010 - Digital Extremes - Jarfly - Modeling and texturing home made/fiction weapons
  • 2010 - Streamline Studios - Mortal kombat HD - Modeling and texturing Environment assets
  • 2011 - Most recently, and I'm very proud of being a part of it, Call Of Duty - Modern Warfare 3.. Weapon artist.

Shipped titles

Killzone2, Fuel of war, Section 8, Fracture, Secrete service, Saints row 1, Microsoft flight simulator x, Trainz 2009,, (Jarfly - The Darkness II - Mortal Kombat HD in the making..)
Call Of Duty - Modern Warfare 3


Contact

U can reach me by email at Lonewolf@actcom.com

Or with MSN - usp_match@hotmail.com